Gearcraft and Hammer Tutorials
From NFBSP
- Basic Tutorial - Tutorial covering the basics of Valve Software's Hammer and Gearbox Software's Gearcraft.
Contents |
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Gearcraft Tutorials
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Getting Started
- General Settings (Gearcraft) - Set up the environment settings for Gearcraft.
- Oven Compile Settings (Gearcraft) - Set up the directories of the map compilers.
- Textures on Camera (Universal) - Enable rendering of textures on the 3D viewscreen.
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General Editing
- Material Editor (Gearcraft) - Edit the face atributes to glass, envmap, masked (transparent), etc...
- Models (Gearcraft) - How to work with compiled models inside of Gearcraft.
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Hammer Tutorials
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Getting Started
- Textures on Camera (Universal) - Enable rendering of textures on the 3D viewscreen.
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General Editing
- Adding Textures to a WAD - How to add your new textures to the .WAD file.
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External Links
- Gearbox Software
- Hammer at Wikipedia.org
- Valve Software at Wikipedia.org
- .WAD at Wikipedia.org
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See Also
- List of Entities (alphabetical) - What the entities do and how to use them sorted by name.
- List of Entities (type) - What the entities do and how to use them sorted by type.
