List of Entities (alphabetical)

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This is a list of entities for James Bond 007: Nightfire listed alphabetically:

  • aiscripted_sequence
  • ambient_generic
  • ambient_lightning
  • ammo_bondmine
  • ammo_commando
  • ammo_darts
  • ammo_flashgrenade
  • ammo_fraggrenade
  • ammo_grenadelauncher
  • ammo_kowloon
  • ammo_mini
  • ammo_mp9
  • ammo_p99
  • ammo_pdw90
  • ammo_pp9
  • ammo_raptor
  • ammo_rocketlauncher
  • ammo_shotgun
  • ammo_smokegrenade
  • ammo_sniper
  • ammo_up11
  • beam
  • bodyque
  • button_target
  • character_bondmine
  • character_cine2_hvyweapons
  • character_cine2_scientist
  • character_cine2_slave
  • character_cine3_barney
  • character_cine3_scientist
  • character_cine_barney
  • character_cine_panther
  • character_cine_scientist
  • character_hevsuit_dead
  • character_mortar
  • charactermaker
  • cine_blood
  • ctf_hudicon
  • cycler
  • cycler_prdroid
  • cycler_sprite
  • cycler_weapon
  • cycler_wreckage
  • dart_tip
  • deadsnowguard
  • delayeduse
  • dumb_rocket
  • ei_grenade
  • enemy_attackcopter
  • enemy_drake
  • enemy_generic
  • enemy_helicopter
  • enemy_miniturret
  • enemy_ninja
  • enemy_pathvan
  • enemy_rocket
  • enemy_ronin_turret
  • enemy_rook_boss
  • enemy_scubasteve
  • enemy_searchlight
  • enemy_searchlight_target
  • enemy_sentry
  • enemy_turret
  • enemy_videocamera
  • enemy_videocamera_target
  • entity_light
  • env_beam
  • env_beverage
  • env_blood
  • env_deathcamera
  • env_debris
  • env_drawwater
  • env_explosion
  • env_fade
  • env_global
  • env_glow
  • env_laser
  • env_lightning
  • env_message
  • env_rain
  • env_render
  • env_scoring
  • env_shake
  • env_shooter
  • env_snow
  • env_sound
  • env_spark
  • env_sprite
  • env_virtualexplosion
  • fireanddie
  • flash_grenade
  • frag_grenade
  • func_balancebeam
  • func_breakable
  • func_button
  • func_characterclip
  • func_climbable
  • func_conveyor
  • func_door
  • func_door_rotating
  • func_friction
  • func_guntarget
  • func_handoverhand
  • func_healthcharger
  • func_huggable
  • func_illusionary
  • func_ladder
  • func_ledgehang
  • func_modeltrainclip
  • func_monsterclip
  • func_mortar_field
  • func_pathtruck_clip
  • func_pathvehicle_clip
  • func_pendulum
  • func_plat
  • func_platrot
  • func_pushable
  • func_rain
  • func_recharge
  • func_ropeclimb
  • func_rot_button
  • func_rotating
  • func_snow
  • func_tank
  • func_tankcontrols
  • func_tanklaser
  • func_tankmortar
  • func_tankrocket
  • func_trackautochange
  • func_trackchange
  • func_tracktrain
  • func_train
  • func_traincontrols
  • func_wall
  • func_wall_toggle
  • func_water
  • gadget_nightvision
  • game_counter
  • game_counter_set
  • game_end
  • game_player_equip
  • game_player_hurt
  • game_player_team
  • game_score
  • game_team_master
  • game_team_set
  • game_text
  • game_zone_player
  • getentityapi
  • getnewdllfunctions
  • gibshooter
  • givefnptrstodll
  • grapple_tip
  • grenade
  • guard_rocket
  • hvr_rocket
  • info_aievent
  • info_camera
  • info_camera_node
  • info_camera_viewnode
  • info_characterguntarget
  • info_ctfdetect
  • info_ctfspawn
  • info_ctfspawn_powerup
  • info_drive_target
  • info_intermission
  • info_landmark
  • info_node
  • info_node_air
  • info_null
  • info_picture_target
  • info_player_deathmatch
  • info_player_start
  • info_rain
  • info_snow
  • info_target
  • info_teleport_destination
  • infodecal
  • item_antidote
  • item_armor_plate
  • item_armor_vest
  • item_battery
  • item_breakable
  • item_ctfaccelerator
  • item_ctfbackpack
  • item_ctfbase
  • item_ctfflag
  • item_ctfportablebattery
  • item_ctfregeneration
  • item_ctfspeed
  • item_drivetarget
  • item_explosive
  • item_explosive_planted
  • item_generic
  • item_genericfalling
  • item_grappletarget
  • item_key
  • item_lasertarget
  • item_locktarget
  • item_longjump
  • item_model_follow
  • item_padlock
  • item_scubasuit
  • item_security
  • item_sodacan
  • item_space_suit
  • james_bond_test
  • laser_beam
  • light
  • light_environment
  • light_spot
  • momentary_door
  • momentary_rot_button
  • monster_furniture
  • monster_generic
  • monster_koi
  • monstermaker
  • multi_kill_manager
  • multi_manager
  • multisource
  • node_viewer
  • node_viewer_fly
  • node_viewer_human
  • node_viewer_large
  • npc_aigeneric
  • npc_bird
  • npc_bird_flock
  • npc_generic
  • npc_koi
  • npc_modeltrain
  • npc_pathgeneric
  • npc_pathtruck
  • npc_pathvehicle
  • particle_emitter
  • path_corner
  • path_track
  • physics_lantern
  • player
  • player_loadsaved
  • player_weaponstrip
  • scripted_sentence
  • scripted_sequence
  • smart_rocket
  • smoke_grenade
  • soundent
  • spark_shower
  • speaker
  • target_cdaudio
  • test_effect
  • testhull
  • trigger
  • trigger_acfiremissile
  • trigger_auto
  • trigger_autosave
  • trigger_bit
  • trigger_bit_counter
  • trigger_bondmoment
  • trigger_bondsecret
  • trigger_camera
  • trigger_cdaudio
  • trigger_changecharacter
  • trigger_changelevel
  • trigger_changelevelicon
  • trigger_changesequence
  • trigger_changetarget
  • trigger_counter
  • trigger_ctfscore
  • trigger_eject
  • trigger_endcinematic
  • trigger_endgame
  • trigger_endsection
  • trigger_gravity
  • trigger_hudmessage
  • trigger_hurt
  • trigger_multiple
  • trigger_music
  • trigger_objective
  • trigger_once
  • trigger_pathcamera
  • trigger_playerfreeze
  • trigger_playmovie
  • trigger_push
  • trigger_random
  • trigger_relay
  • trigger_sneak
  • trigger_teleport
  • trigger_to_first
  • trigger_togglehud
  • trigger_transition
  • up11_dart
  • virtual_enemy_snowguard
  • virtual_npc_zoe
  • weapon_bondmine
  • weapon_commando
  • weapon_dukes
  • weapon_flashgrenade
  • weapon_fraggrenade
  • weapon_frinesi
  • weapon_grapple
  • weapon_grenadelauncher
  • weapon_kowloon
  • weapon_l96a1
  • weapon_l96a1_winter
  • weapon_laserrifle
  • weapon_lighter
  • weapon_minigun
  • weapon_mp9
  • weapon_mp9_silenced
  • weapon_pda
  • weapon_pdw90
  • weapon_pen
  • weapon_pp9
  • weapon_qworm
  • weapon_raptor
  • weapon_rocketlauncher
  • weapon_ronin
  • weapon_smokegrenade
  • weapon_taser
  • weapon_up11
  • weapon_watch
  • weaponbag
  • world_items
  • worldspawn
  • xrayskeleton
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