List of Variables
From NFBSP
This is a list of variables for James Bond 007: Nightfire:
- ambient_fade
- ambient_level
- bot_list
- bots_mode
- c_maxdistance
- c_maxpitch
- c_maxyaw
- c_mindistance
- c_minpitch
- c_minyaw
- cam_command
- cam_contain
- cam_idealdist
- cam_idealpitch
- cam_idealyaw
- cam_snapto
- chase_active
- chase_back
- chase_right
- chase_up
- cl_alpha_material
- cl_alpha_weapon
- cl_anglespeedkey
- cl_backspeed
- cl_bob
- cl_bobcycle
- cl_bobup
- cl_clockreset
- cl_cmdbackup
- cl_cmdrate
- cl_decalscale
- cl_dlmax
- cl_effectsdetail
- cl_fixtimerate
- cl_forwardspeed
- cl_gaitestimation
- cl_idealpitchscale
- cl_impact_override
- cl_latency
- cl_lc
- cl_lightning_enable
- cl_lightning_max
- cl_lightning_min
- cl_lw
- cl_movespeedkey
- cl_mpbackspeed
- cl_mpforwardspeed
- cl_mpsidespeed
- cl_name
- cl_needinstanced
- cl_noclipbspeed
- cl_noclipfspeed
- cl_noclipsspeed
- cl_nopred
- cl_nosmooth
- cl_pitchdown
- cl_pitchspeed
- cl_pitchup
- cl_resend
- cl_showerror
- cl_showevents
- cl_showfps
- cl_showmessages
- cl_shownet
- cl_sidespeed
- cl_size_material
- cl_size_weapon
- cl_skydome_rotation
- cl_skyhigh_height
- cl_skyhigh_lightning
- cl_skyhigh_speed_s
- cl_skyhigh_speed_t
- cl_skylow_height
- cl_skylow_lightning
- cl_skylow_speed_s
- cl_skylow_speed_t
- cl_slisttimeout
- cl_smoke_color_b
- cl_smoke_color_g
- cl_smoke_color_r
- cl_smoothtime
- cl_solid_players
- cl_squib_amount
- cl_squib_scale
- cl_squib_speed
- cl_teamname
- cl_timeout
- cl_updaterate
- cl_upspeed
- cl_vsmoothing
- cl_yawspeed
- cl_zmax
- clientport
- com_filewarning
- con_color
- con_fastmode
- con_notifytime
- con_togglebools
- con_trace
- console
- coop
- ctf_autoteam
- ctf_capture
- deathmatch
- default_fov
- defport
- developer
- displaysoundlist
- ex_correct
- ex_diminishextrap
- ex_extrapmax
- ex_interp
- ex_maxaccel
- ex_maxerrordistance
- ex_maxspeed
- ex_minvelocity
- fakelag
- fakeloss
- fps_max
- fps_modem
- hisound
- host_framerate
- host_killtime
- host_limitlocal
- host_name
- host_profile
- host_speeds
- hostmap
- hostport
- ipclientport
- iphostport
- ipname
- ipxclientport
- ipxhostport
- joyadvanced
- joyadvaxisr
- joyadvaxisu
- joyadvaxisv
- joyadvaxisx
- joyadvaxisy
- joyadvaxisz
- joyforwardsensitivity
- joyforwardthreshold
- joyname
- joypitchsensitivity
- joypitchthreshold
- joysidesensitivity
- joysidethreshold
- joystick
- joywwhack1
- joywwhack2
- joyyawsensitivity
- joyyawthreshold
- loadas8bit
- logsdir
- lookspring
- lookstrafe
- lservercfgfile
- m_filter
- m_forward
- m_pitch
- m_side
- m_yaw
- mapcyclefile
- mat_autocreate
- mem_autoprofile
- mem_autoprofiletimeout
- mem_heapreport
- mission_name
- model
- model_dm
- model_mi6
- model_phx
- motdfile
- mp_allowcharacters
- mp_autoaim
- mp_chattime
- mp_defaultteam
- mp_falldamage
- mp_flashlight
- mp_forcerespawn
- mp_fraglimit
- mp_fragsleft
- mp_friendlyfire
- mp_hq_models
- mp_logecho
- mp_logfile
- mp_multipower
- mp_spamdelay
- mp_teamlist
- mp_teamoverride
- mp_teamplay
- mp_timeleft
- mp_timelimit
- mp_weaponstay
- multicastport
- net_address
- net_chokeloop
- net_drawslider
- net_graph
- net_graphpos
- net_graphwidth
- net_log
- net_scale
- net_showdrop
- net_showpackets
- password
- pausable
- precache
- queryport
- r_adapteridentifier
- r_alphashots
- r_bmodelinterp
- r_clear
- r_clear_color
- r_decaloffset
- r_decals
- r_drawbrushmodels
- r_drawcliententities
- r_drawentities
- r_drawspritemodels
- r_drawstudiomodels
- r_drawviewmodel
- r_drawworldmodel
- r_dumpclents
- r_dynamic
- r_enablecompressedtextures
- r_envshot
- r_fogcolor
- r_fogdensity
- r_fogdev
- r_fogend
- r_foghaze
- r_fogstart
- r_fullbright
- r_garbagecollectiontimeout
- r_glowphysicsrate
- r_modellodscale
- r_modelresolution
- r_modelsort
- r_nodlights
- r_nolighttraces
- r_notexturetraces
- r_novis
- r_overbright
- r_partymode
- r_screenshot
- r_speeds
- r_texinfo
- r_textureresolution
- r_traceglow
- r_viewlight
- r_viewlightcolor
- r_viewlightpos
- r_viewlightradius
- r_viewzmin
- r_wireframe
- r_zmin
- rate
- rcon_address
- rcon_password
- rcon_port
- scr_centertime
- scr_connectmsg
- scr_connectmsg1
- scr_connectmsg2
- scr_conspeed
- scr_graphheight
- scr_ofsx
- scr_ofsy
- scr_ofsz
- scr_printspeed
- scr_showpause
- sensitivity
- servercfgfile
- showtriggers
- sk_agrunt_dmg_punch1
- sk_agrunt_dmg_punch2
- sk_agrunt_dmg_punch3
- sk_agrunt_health1
- sk_agrunt_health2
- sk_agrunt_health3
- sk_alerted_bullet1
- sk_alerted_bullet2
- sk_alerted_bullet3
- sk_attackcopter_health1
- sk_attackcopter_health2
- sk_attackcopter_health3
- sk_attackcopter_shoot1
- sk_attackcopter_shoot2
- sk_attackcopter_shoot3
- sk_battery1
- sk_battery2
- sk_battery3
- sk_buckshot_bullet1
- sk_buckshot_bullet2
- sk_buckshot_bullet3
- sk_character_arm1
- sk_character_arm2
- sk_character_arm3
- sk_character_chest1
- sk_character_chest2
- sk_character_chest3
- sk_character_head1
- sk_character_head2
- sk_character_head3
- sk_character_leg1
- sk_character_leg2
- sk_character_leg3
- sk_character_stomach1
- sk_character_stomach2
- sk_character_stomach3
- sk_commando_bullet1
- sk_commando_bullet2
- sk_commando_bullet3
- sk_drake_health1
- sk_drake_health2
- sk_drake_health3
- sk_drake_slash1
- sk_drake_slash2
- sk_drake_slash3
- sk_ei_grenade1
- sk_ei_grenade2
- sk_ei_grenade3
- sk_enemy_gspeed1
- sk_enemy_gspeed2
- sk_enemy_gspeed3
- sk_enemy_health1
- sk_enemy_health2
- sk_enemy_health3
- sk_enemy_kick1
- sk_enemy_kick2
- sk_enemy_kick3
- sk_enemy_pellets1
- sk_enemy_pellets2
- sk_enemy_pellets3
- sk_enemy_rocket1
- sk_enemy_rocket2
- sk_enemy_rocket3
- sk_healthcharger1
- sk_healthcharger2
- sk_healthcharger3
- sk_healthkit1
- sk_healthkit2
- sk_healthkit3
- sk_helicopter_guard_health1
- sk_helicopter_guard_health2
- sk_helicopter_guard_health3
- sk_helicopter_health1
- sk_helicopter_health2
- sk_helicopter_health3
- sk_kowloon_bullet1
- sk_kowloon_bullet2
- sk_kowloon_bullet3
- sk_laser_bolt1
- sk_laser_bolt2
- sk_laser_bolt3
- sk_minigun_bullet1
- sk_minigun_bullet2
- sk_minigun_bullet3
- sk_miniturret_health1
- sk_miniturret_health2
- sk_miniturret_health3
- sk_mp9_bullet1
- sk_mp9_bullet2
- sk_mp9_bullet3
- sk_ninja_health1
- sk_ninja_health2
- sk_ninja_health3
- sk_ninja_shoot1
- sk_ninja_shoot2
- sk_ninja_shoot3
- sk_ninja_slash1
- sk_ninja_slash2
- sk_ninja_slash3
- sk_npc_dumb_health1
- sk_npc_dumb_health2
- sk_npc_dumb_health3
- sk_npc_health1
- sk_npc_health2
- sk_npc_health3
- sk_osatovan_health1
- sk_osatovan_health2
- sk_osatovan_health3
- sk_osatovan_shoot1
- sk_osatovan_shoot2
- sk_osatovan_shoot3
- sk_pdw90_bullet1
- sk_pdw90_bullet2
- sk_pdw90_bullet3
- sk_player_arm1
- sk_player_arm2
- sk_player_arm3
- sk_player_chest1
- sk_player_chest2
- sk_player_chest3
- sk_player_head1
- sk_player_head2
- sk_player_head3
- sk_player_leg1
- sk_player_leg2
- sk_player_leg3
- sk_player_stomach1
- sk_player_stomach2
- sk_player_stomach3
- sk_plr_buckshot1
- sk_plr_buckshot2
- sk_plr_buckshot3
- sk_plr_commando_bullet1
- sk_plr_commando_bullet2
- sk_plr_commando_bullet3
- sk_plr_eigrenade1
- sk_plr_eigrenade2
- sk_plr_eigrenade3
- sk_plr_fist1
- sk_plr_fist2
- sk_plr_fist3
- sk_plr_hand_grenade1
- sk_plr_hand_grenade2
- sk_plr_hand_grenade3
- sk_plr_kowloon_bullet1
- sk_plr_kowloon_bullet2
- sk_plr_kowloon_bullet3
- sk_plr_laser1
- sk_plr_laser2
- sk_plr_laser3
- sk_plr_minigun_bullet1
- sk_plr_minigun_bullet2
- sk_plr_minigun_bullet3
- sk_plr_mp9_bullet1
- sk_plr_mp9_bullet2
- sk_plr_mp9_bullet3
- sk_plr_pdw90_bullet1
- sk_plr_pdw90_bullet2
- sk_plr_pdw90_bullet3
- sk_plr_pp9_bullet1
- sk_plr_pp9_bullet2
- sk_plr_pp9_bullet3
- sk_plr_raptor_bullet1
- sk_plr_raptor_bullet2
- sk_plr_raptor_bullet3
- sk_plr_rocket1
- sk_plr_rocket2
- sk_plr_rocket3
- sk_plr_ronin_charge1
- sk_plr_ronin_charge2
- sk_plr_ronin_charge3
- sk_plr_ronin_health1
- sk_plr_ronin_health2
- sk_plr_ronin_health3
- sk_plr_ronin_shoot1
- sk_plr_ronin_shoot2
- sk_plr_ronin_shoot3
- sk_plr_sniper_bullet1
- sk_plr_sniper_bullet2
- sk_plr_sniper_bullet3
- sk_plr_taser1
- sk_plr_taser2
- sk_plr_taser3
- sk_plr_tripmine1
- sk_plr_tripmine2
- sk_plr_tripmine3
- sk_raptor_bullet1
- sk_raptor_bullet2
- sk_raptor_bullet3
- sk_rook_health1
- sk_rook_health2
- sk_rook_health3
- sk_scubasteve_dmg_shake1
- sk_scubasteve_dmg_shake2
- sk_scubasteve_dmg_shake3
- sk_scubasteve_health1
- sk_scubasteve_health2
- sk_scubasteve_health3
- sk_sentry_health1
- sk_sentry_health2
- sk_sentry_health3
- sk_sniper_bullet1
- sk_sniper_bullet2
- sk_sniper_bullet3
- sk_suitcharger1
- sk_suitcharger2
- sk_suitcharger3
- sk_turret_damage1
- sk_turret_damage2
- sk_turret_damage3
- sk_turret_health1
- sk_turret_health2
- sk_turret_health3
- skill
- skin
- snd_disabled
- snd_mastervolume
- snd_musicvolume
- snow_amount
- snow_distance
- snow_interval
- sp_nodefloadout
- sp_playerbody
- sp_showaistate
- sp_showcamlaser
- sv_accelerate
- sv_airaccelerate
- sv_airmaxvel
- sv_bounce
- sv_challengetime
- sv_cheats
- sv_clienttrace
- sv_consistency
- sv_contact
- sv_edgefriction
- sv_failuretime
- sv_filterban
- sv_footsteps
- sv_friction
- sv_gravity
- sv_iamdone
- sv_instancedbaseline
- sv_jetpackdelay
- sv_jetpackduration
- sv_jetpackforce
- sv_jetpackfuel
- sv_lan
- sv_logrelay
- sv_maxrate
- sv_maxspeed
- sv_maxunlag
- sv_maxupdaterate
- sv_maxvelocity
- sv_minrate
- sv_minupdaterate
- sv_newunit
- sv_password
- sv_rcon_banpenalty
- sv_rcon_maxfailures
- sv_rcon_minfailures
- sv_rcon_minfailuretime
- sv_skycolor_b
- sv_skycolor_g
- sv_skycolor_r
- sv_skyvec_x
- sv_skyvec_y
- sv_skyvec_z
- sv_spectatormaxspeed
- sv_stepsize
- sv_stopspeed
- sv_timeout
- sv_unlag
- sv_unlagpush
- sv_unlagsamples
- sv_wateraccelerate
- sv_wateramp
- sv_waterfriction
- sv_waypoint
- sys_ticrate
- team
- teamchoice
- traceralpha
- tracerblue
- tracergreen
- tracerlength
- traceroffset
- tracerred
- tracerspeed
- v_brightness
- v_centermove
- v_centerspeed
- v_dark
- v_direct
- v_gamma
- v_lambert
- v_lightgamma
- v_movie
- v_texgamma
- violence_hgibs
- zoom_sensitivity_ratio
