Normals
From NFBSP
Normals are not used by Studio Model - Version 11 and Studio Model - Version 14 but are still provided any way.
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C# Code
struct Normal { // Length: 16 float X; float Y; float Z; float Scale; }
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Details
- X, Y, Z: Read straight from the SMD triangle block. Used to determine triangle facing.
- Scale: Calculated by the compiler usually having a value of exactly 1.
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