Sequence Groups
From NFBSP
Sequence Groups may be used to spread out filesize, by storing animations of all the sequences in one sequence group in a separate file.
In Studio Model - Version 14, there is only 1 Sequence Group ("default").
Contents |
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C# Code
struct SequenceGroup { // Length: 104 byte[32] Label; byte[64] AnimationsFile; // From bond\ folder. Null means animations are in this file. int Cache; int Data; }
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Details
- Label: Set to "default" for the first sequencegroup, which is internal to the MDL.
- FileName: The name of the animations file (.mdl with IDSQ tag in header) to read. Nulled for first sequencegroup.
- Cache: A pointer to cache data. Usually null.
- Data: Usually null.
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Example
byte[32] Label = "myseqgrp1"; byte[64] AnimationsFile = "models\modelname01.mdl"; int Cache = 0; int Data = 0;
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