Texture

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C# Code

struct Texture { // Length: 136
    byte[64] MaterialName;
    byte[64] Texture;
    int ReferenceCount;
    int unknown;
}

Details

  • MaterialName: A material usually starting with "mdl_." A common example is "mdl_basic."
  • Texture: The name of the image to use excluding the extension.
  • ReferenceCount: How many times this texture is applied.
  • unknown: Do not know what it is for because it is always a zero value.

See Also

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