Textures on Camera (Universal)
From NFBSP
This procedure is very simple but adds a lot to the 'mappers experience'.
On the editor's 'camera' view, you click on where it says 'camera'. Then you select '3D textured'. The view should then show the textures applied on all brushes.
Warning: This will only happen if the textures are being correctly read (if they appear in the texture choice window).
