Waypoint Tutorial
From NFBSP
Contents |
Note:
You need your console enabled, else you would not be able to activate waypoints or bind your keys to the right commands.
If you don't have your console enabled then take a look here
Getting started
This tutorial is still a work in progress...
First start up your Nightfire game and load up the map 'ctf_romania'.
Why this map?
I've choosen this map because it's mirrored ( For example, when cutting the map without textures into 2 parts, and holding a mirror between those two parts. The map would look almost 100% equal in the mirror as when the two parts are connected with eachother. ), and the second reason is because the map hasn't many obstacles bots could get 'stuck' into.
First open up your console and run the console command 'sv_waypoint 1'.
Then run the console command 'waypoints on'.
If you did it right there will now appear blue lines, those lines are waypoints.
To make the editing easier you can also enable a console command to draw a path between waypoints.
These blue lines can show you if a waypoint isn't to far away from another waypoint,
and they can also show you how the waypoints are connected with eachother.
Creating waypoints
I am going to use the the keys 'c' and 'v' in this tutorial to add/delete waypoints, the reason is because they are easy to reach with your hands.
First do you have to bind the command below to a key.
waypoint add
waypoint delete
To bind these commands to a key you've to enter this into your console:
bind KEY "waypoint add"
bind KEY "waypoint delete"
I would recommend to bind the command waypoint add to the 'c' key and waypoint delete to the 'v' key.
This tutorial is still a work in progress!
More will be added later.


